China is located farthest North East on the map. This civ is a good place to start out since it is harder for other civs to plunder you right at the start.


Troops are the key to your success in MOW. Each troop has a different troop type. The four main types are peltast, pike, archer, and calvary. Other troop types include giant crossbow, trebuchet, and specialilty troops. These troops have four tiers: regular, elite, guard, and imperial. Each tier 1-4 is stronger than the one below it. Tier 5 troops are speciality troops with each civ making two types one calvary and one other depending on civilization. Each troop type has a specific type it works best on and function. Peltast have a boost against pikes but weaknest against calvary. Ranged soldiers have a weak defense against all troop types. Trebuchets are the best unit for tearing down towers in contested zones, they are nearly useless against troops. Scorpions are good units to carry for food (they count as 3 troops) and are very cheap and do decent against npcs so are very useful for early levelling. Speciality troops (T5's) are a civ's strongest units. China's t5's are Chu-ko-nu and Mangudai. These units will be described in more detail later

Foot Soldiers

Foot Soldiers
Foot soldiers are your what most people use to do all daily actions in MOW. They come in 2 varieties peltast and pikes. These troops are the most common to be used inside contested zone war attacks. Troop boosted commands with these troops can be especially effective.

Unit Name Hit Points Attack Defense Range
Peltast 70 5.1 18 1-1
Elite Peltast 110 7.6 22 1-1
Guard Peltast 170 8.9 27 1-1
Imperial Peltast 250 10.2 35 1-1
Chinese Armed Forces (T6) 800 220 100 1-1
Halberdier 70 6.4 12 1-1
Elite Halberdier 110 8.9 18 1-1
Guard Halberdier 170 10.2 25 1-1
Imperial Halberdier 250 11.5 30 1-1
Chinese Shock Brigade (T6) 700 240 80 1-1

Range Units

Range Units

Ranged units are the key to levelling in MOW. It is ranged troops (in conjunction with the t5's gotten from hero monument) that will be used to grow your hero. Standard gameplay is to allow enemy npcs(non-personal combatants) to hit your hero while the ranged troops kill the enemy. Archers arent as effective against human opponents who are smart enough to go after archers. Archers are rarely used inside contested zone wars, although troop boost archer command +pet can do damage on a defense and troop boost archer rushes are occasionally used.
Unit Name HP Attack Defense Range
Archer 45 5.5 10 1-6
Elite Archer 60 8.2 15 1-6
Guard Archer 90 9.6 20 1-6
Imperial Archer 150 11 25 1-6
Chinese Soldier (T6) 600 230 80 1-7

Cavalry Units

Cavalry Units


Cavalry Units are a favorite of most players. They have more hp, attack, defense than other regular troops. A negative is that each cavalry unit counts as 2 troops. There speed across the battlefield make them especially useful in contested zone war defense.

Unit Name HP Attack Defense Attack Range
Cavalry 80 21.2 15 1-1
Elite Cavalry 120 24.7 20 1-1
Guard Cavaly 180 31.8 25 1-1
Imperial Cavalry 260 35.3 35 1-1
Chinese Ranger (T6) 850 240 100 1-1

Arsenal or Seige Troops


Seige troops come in two varieties Giant Crossbows and Trebuchets. Trebs are used mostly to tear down towers in contested zones and centers in outposts. They are utterly useless in battles against npcs and humans. However, since they count as 3 troops they are often used to carry heroes. Giant Crossbows are decent versus npcs and since they are extremely cheap are decent for levelling heroes. They also count as three troops so are often used for carrying heroes as well.

Troop/Level HP Attack Defense Attack Range
Scorpion 45 74.1 5 5-9
Elite Scorpion 60 86.4 10 5-9
Guard Scorpion 90 111.1 15 5-9
Imperial Scorpion 150 123.5 25 5-9
Ballista 55 97 5 10-12
Elite Ballista 80 129.4 15 10-12
Guard Ballista 120 161.7 20 10-12
Imperial Ballista 180 191 20 10-12
Chinese Cannon (T6) 800 500 60 10-12

Speciality/ T5 troops


Each Civilization has two t5 troops: one calvary and one of another type. These t5 troops are the civs strongest and most feared troops. China's T5s are Chu-Ko-nu (chuks) and Mangudai (mangs). The Chuks attack quicker than any other troop, they are given as you level through your hero monument and are buildable after doing research lev 20 of ranges vigor, armor, and assault along with chuk refinement lev 1. They are characterized as ranged troops and are the only t5 troop with this characterization. Mangs require the same levels in melee. They are the quickest troop across the battlefield. Both these units are very effective in contested zone attacks and defenses

Troop/Level HP Attack Defense Attack Range
Chu-Ko-Nu 400 29.4 40 1-6
Mangudai 600 52.9 75 1-1